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Alan Quail

Alan Quail

F) Ex20
A) Gd10
S) Ex20
E) Ex20
R) Gd10
I) Ex20
P) Ex20

Health: 70 Karma: 60
Resources: Ty Pop: 0

Known Powers:
None

Equipment:
Guitar: Ex material, Ex Blunt
Sword: In material, In Edge

Talents: Performer: (Guitar, Singer), Swordsmanship, Martial Arts B

Contacts: Mercian Frieedom Fighters

Bio-History:

At some point in time, Alan joined the Crazy Kritter Freedom Fighters after their leader, Rob o' the Hedge, helped him to save the girl loved. Alan and his teammates, while working hard to oppose the efforts of the Mercia Dark Egg Legion, were unexpectedly visited by Mighty the Armadillo and Ray the Flying Squirrel of the Chaotix. The Freedom Fighters provided the pair what information they could on Mighty's missing sister, and had intended to join the pair in a daring raid on Snottingham Castle, the Legion's base. However, a surprise attack by the Legion on Deerwood Forest forced the heroes to defend their home, and Mighty and Ray took off alone after helping them thwart the invaders. Some time later, their teammates Vector the Crocodile, Espio the Chameleon, and Charmy Bee arrived in search of their friends, and Alan joined the other Freedom Fighters in coming to their defense as they were attacked by a group of Legionnaires and G.O.O.N.s.

Retreating to Hideaway, their hidden refuge, the Freedom Fighters explained to the Chaotix what had happened when their comrades had visited. Alan couldn't resist taking over Bow Sparrow's narration with song, which his fellow bird joined him in, though the two were briefly halted by Thorn the Lop. After Espio came to the same conclusions about Mighty's sister that Mighty had, Munch complimented his sharpness, prompting Alan to make a job that he had doubtless been "honed to a point off dullards like you," earning Munch's ire. When Bow told of the battle they had fought against the Legion with Mighty and Ray's help, Alan burst into song again, and was joined by Charmy, Vector, Bow, and Friar Buck, though Espio, Thorn, and Munch declined. After realizing that the pair had disappeared, the two teams resolved to invade the castle and learn what had become of them, freeing Grandmaster Mordred Hood's prisoners in the process. They made their way into the castle, unaware that Lord Hood was well aware of their secret means of entry.